![]() ![]() ![]() The sound design is on point and especially the NPC dialog voices are a gem - we were laughing more than once and felt a special connection to the fish shop owner because if it. The art is just beautiful and transports you back to younger more lighthearted days and reminds you of your own drawings, forgotten long time ago. My friend and I had an awesome time playing this incredible cute and cozy adventure while figuring out all the little puzzles. The only other Sokpop game I have played is Tuin - which I ended up really liking as well - and I noticed that some of the mechanics and SFX were taken from it, and even though some may see it as lazy, I absolutely love it as it makes each Sokpop game feel like part of one great artistically-unique universe. It really adds to the amazing aesthetic this game has and it is greatly in tune with the story itself as it revolves around human traits. Even though the hand drawn style could be replicated digitally, the fact that Rubna (the specific member of Sokpop who made this game) hand drew on paper is such a beautiful touch. The art is what takes the cake for this game though. Even with it being targeted to a different audience than most video games are (as it is very beginner friendly), it is still enticing and the exploration, art, and puzzles were well put together. This was probably the most refreshing game I have played in a year. However, I decided to give this one a go and I was completely blown away. I have watched almost every Sokpop game trailer because I love the visuals and music, however, I don't buy the game because I am cheap. My rating: 9.7/10 (very high for me, as I am usually a pessimist) -0.3 points because there could have been more depth to a mechanic (which I don't want to spoil). ![]()
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